Update: ------- de_rush_v2 improves the following aspects of the map de_rush for league play. size of bomb spots increased (gameplay) bomb spots marked (user friendly) sea gull lost its wings (exploit) grass sprites in mid removed (fps) 2 trees in mid replaced with fern (fps and boost) 2 benches in mid replaced with flower bed (movement) remaining bench in mid provides better cover (gameplay) boost spot near mid stairs clipped (exploit) railing clip near A fixed (bug) rock near A new clip (movement) orrery at A new clip (movement) doors in mid new clip to prevent bomb drop (bug) balcony near cave new clip (boost) cave got a roof (cosmetic) route above underpass better lit (gameplay) About: ------ This is the upgraded final version of de_rush, the 4th map of d00ds.com following de_losttemple, de_cpl_fire and de_nightfever. de_rush takes place on a small island, where you easily could spend your next holidays. Back from nightfever you'll find yourself in a warm and sunny environment, just in time to fight back a terrorist attempt to ruin your vacation day. So don't forget your sunglasses ... Story: ------ "Cannab Island" is under current terrorist attacks mostly blackmail. It wont take long before the terrorists execute more aggressive plans. A small counterterrorist unit has been dispatched to deal with the situation. Nobody knows yet what the terrorists are up to. So prepare for everything. Layout: ------- There are 3 main routes in the map: to the left rushing the beach to enter A, through the middle walking up the pier giving the opportunity to attack both A and B, to the right through the cave storming B. Both teams start closer to bomb spot A but have still a fair chance to attack/defend bomb spot B. The map includes 40 spawns. If you want to upgrade to 64 spawns refer to 64_spawns.txt coming with this package. Performance: ------------ Low detail models makes a lot of models much simpler without affecting gameplay. Some models like the ivy fade out completely. Theres a lot of water in the map, so using cheap water can give a fps boost too. Feedback: --------- Please send us bugs & comments to c o n t a c t @ d 0 0 d s . c o m (remove the spaces) Please feel free to host the map for download or on your gameserver. Original download @ http://d00ds.com Attention Server Admins: ------------------------ Since the map is larger than 16MB with all the custom content, put "net_maxfilesize 64" into server.cfg to allow download of the map. However with BZIP2, it is from now on possible to compress large files which the players must download before being able to play (e.g. maps...) This way you can reduce the size of the de_rush download from 34MB to 17MB. Also the file gets downloaded from your fast webserver. That allows an enormous saving of time at the time of the remote loading.